The reason why we need to put the audio inside the scene is because Unity only builds file inside the scene itself, so if you forgot to put it inside the scene then unity would ignore the file because it is not inside the scene. Next you need to put those files inside the scene. Then import or drag and drop your renamed audio (The Cyber Grind – Final Version 1 (seamless loop without intro) and The Cyber Grind – Final Version 1 (Intro only) ) to your unity project.
Now you need to copy those file name first and paste it to your saved custom sound before (mine is myaudio.wav so i need to replace it to The Cyber Grind – Final Version 1 (seamless loop without intro).wav).Īfter you have done renaming the file, you need to run Unity engine and make a new project with empty file. Then go to view and search by name for “The Cyber Grind – Final Version 1 (Intro only)”and “The Cyber Grind – Final Version 1 (seamless loop without intro)”. Once you have done that, navigate to the program and sort it by AudioClip. Upon opening the file in Unity Asset Bundle Extractor it will give you a message that “No type database mtaches the player version”, this happens because the tool you’re using is ‘kinda’ unsupported on newer unity engine although you can easily ignore it by pressing the latest unity they have like in the picture on the right. Click sharedassets2.assets (If you want to replace cybergrind music) or sharedassets0.assets (If you want to replace sfx sound, etc). Now go to your ULTRAKILL file directory in …\ULTRAKILL\ULTRAKILL_Data.
Once you have done that, open Unity Asset Bundle Extract and click file then open. wav and save it in your desired location. Put your audio inside your audio editing program. The first thing you do is opening up your audio editing program.
Reimport them again then save it by following this guide.
Unity assets bundle extractor audio mod#
If you have knowledge in Unity modding this will be easier for you.īe sure to backup your data mod and vanilla because once game update rolled out, the file would be replace by the updated ones.Be sure to set your audio frequency to 44100 Hz.The way of the replacement work is with using UABE dump text.